Posts Tagged ‘Programming’
CSCI356 Ass2
Saturday, January 2nd, 2010
Here (link removed, I’ll re-enable it when the assignment spec for this years students changes enough not to copy this) is my assignment 2. Once again, I have as much as possible, tried to make a strong OO design with my assignment where it’s very easy to expand on the number of weapons and elements in the game. BePu was used in this one for the physics. The code is kept fairly neet and many of the game components can be taken out and used in your own personal projects. Right key moves to next weapon, up and down change the gravity of the world. Enjoy blowing up those crates
