Scott O'Brien

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Posts Tagged ‘XBox’

Kombat Karts

Friday, January 1st, 2010

The aim of Kombat Karts is to produce a small game in which the player will drive around in a kart style vehicle and compete against either another player or against a form of AI controlled Kart.

The game is designed to run and perform on the Microsoft XBox 360 gaming console. The details of the xbox 360 can be found either from the Microsoft website or the technical documentation (found on this site). Our game makes use of the BePu Physics libraries and XNA Framework.

The KombarKarts web page can be found on our projects page Here


Tags: 3D, KombatKarts, Projects, XBox, XNA
Posted in Software | No Comments »

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